![]() ![]() Some might find similiar first time experiences in RPG Maker MV, and I'm certainly not blaming them. I had super fun designing my first game in VX Ace, even with zero event scripting experience. Besides, there probably exists plugins for each of those features too. ![]() But that is well worth the trade for an otherwise pitch perfect game engine. The only thing that it kinda lacks is a dark mode and some small quality of life fixes, like being able to control with the mouse. It's got a solid foundation: good RTP content, easily accessable game code and many exploitable functions among other things. RPG Maker VX Ace however feels just right in this regard: Not too modern nor greedy, but not too backwards of an engine either. It resulted in a rather rude and sloppy experience. However, that is all it was a java scripting program besides anything else, and one that didn't really bother with fully realizing it's content, or the most commonly used audio formats either for that matter. MV kind of tried, and to it's credit, it did "outperforming" the former VX Ace in technical aspects. VX Ace does what the other engines did, whilst improving on the respective functions and all. The built in weapons, classes and etc in the database also gives plenty of references (unlike MV), which is nice. The sound and music is also quite pleasant when compared to MV (many of the new sound effects there are just obnoxious). In contrast to MV (and likely MZ), who use some blended futuristic setting, I think this is much clearly the better choice. You got most things medieval knights, dragons, magicians, orcs, etc. Yes, custom content is totally possible to achieve, but I don't think it's a necessary counterweight to the already existing Run Time Package stock content in the game (unless you plan to distribute or sell a completely original IP). Not only is easy to use, but it looks and sounds good. Share it with your friends, family or with the vibrant RPG Maker community on the internet.RPG Maker VX Ace is a damn fine game engine. Once you’re ready to show your project off, you can easily export your game into a portable EXE file that can be played on ANY Windows system. The engine is also compatible with all of the existing fan-made RPG Maker VX resources. RPG Maker VX Ace offers a large collection of new graphics, including 4 tilesets and the long-requested set of fallen character sprites. These features are powerful but also very easy to learn, with most accessed through a simple point and click interface. None of the previous engines can match Ace for flexibility, even for users with no coding knowledge. RPG Maker VX Ace brings powerful new tools to the table to enhance your RPG-making potential. Ěn expansive set of default resources, including a built in character generator to create your own sprites and faces.New event options, including support for Ogg Theora video.Ě database to track your characters, skill, equipment and more, all improved with the powerful new flexible Features system.Ě powerful map editor to build your world.An immensely powerful editor, Ace supports multiple tilesets, offers full control over autoshadow and has a very flexible features system.Īce gives you all the tools you need to make that game you’ve always dreamed of, including the following features: RPG Maker VX Ace improves on every aspect of creating your very own epic adventure. About This Software Simple Enough for a Child. ![]()
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